-----Embers of Rebellion ReadMe-----

---Contact---

If you've got questions, bugs, or money for me, here's where you can reach me:
email: EphesosSH(at)aol.com
AIM: EphesosSH
Spiderweb Software Boards: Ephesos


---The Plot---

In Embers of Rebellion, the party is sent to Yris Province, just a few days north of Blackcrag Fortress. Given a package to deliver to the local Empire fort, the party soon discovers that there's a little more to the quiet province than they'd thought.

When you're finished, don't forget to rate this scenario at the Lyceum!


---Credits---

Written by Ephesos
Beta-testers:
	-Tyranicus
	-Synergy
	-Lazarus
	-Dikiyoba
	-Smoo
	-Jumpin' Salmon
	-Niemand
Graphics:
	-Luz (for the cliff walls)
	-Joaquin Soto (for the trees, which I've modified)
Special thanks to:
	-TM for the crash course in targeting.
	-Everyone who got me to keep working despite computer problems.


---Version History---

v.1.0.0 - Initial release.
v.1.0.1 - Fixed a bug that kept the party in pose 14 after the final cutscene.
v.1.0.2 - Fixed bugs with the final boat cutscene, and with Iracos not leaving town properly.
v.1.1.0 - Added the ability to add new characters in a few towns.


---Q&A--- (spoilers)

Q: OMG THE TOWN BLEW UP!!! Can I prevent it?
A: No, you can't prevent it. It's part of the plot, don't worry.

Q: Where can I get graymold for Sorkeli?
A: Go find Helen on the east side of the Pearl Bridge, and complete her quest.

Q: I can't get rid of the corpse-recovery quest.
A: Yup, you can't. Sorry. The absolute max you can get is six.

Q: A woman in the ruins wants me to find her necklace, and I can't find it.
A: Look in the ruins of her house. Some of the debris piles will be searchable, and the necklace is in one of those piles.

Q: Why are so many things searchable?
A: Because BoA is buggy... you'll never need to search trees, so ignore them. At one point, you'll have to search a statue.

Q: The crazy magic archer keeps killing me!
A: The archer picks a single target, which it will keep striking unless it comes within two spaces of it. Keep your vulnerable targets close to the archer so they can't get sniped to death.

Q: Joshua keeps pushing all the crates into the water. What do I do?
A: Okay, it's really simple. He can only push crates into the water when he's next to them. Lure him away from the crates into melee.

Q: Was that a druid I saw at the end?
A: Yes, now move along.